Opening hours
How to use FabLab RUC

FabLab RUC is an open fablab, rapid prototyping laboratory and digital production workshops, run by HUMTEKs technology gurus in building 4. We are open for all, you do not have to be a student or researcher at RUC. We handle materials ranging from wood, plastics, metal, cloth, electronics, programming and computer controlled manufacturing. We pride ourselves on being able to build a prototype of any technological system.


Fablab RUC is an experimental and creative learning and research facility. It is the place where cutting edge tools for rapid prototyping is available. FabLab RUC is showing the way for this renewal of renewal of pedagogical and research methods and putting Roskilde University at the forefront of this revolution.

The ‘Designerly’ approaches to academic research enables students and researchers (hereafter both named researchers) not only to observe and reflect but also to engage in the discourse on potential’s that lie beyond the current - the designs empowers them to engage and experiment in dialogue with real world contexts and real world participants about future scenarios. This enables a dialogical bridge between real life practices and theoretical discourses within academia. The challenge lies in creating good enough design processes and artifacts for such dialogue to happen. Hence, a creative environment where rapid prototyping and other material/technological experiments unfold as an integrated part of the research praxis.
Fablab RUC therefore have the following mission statements that it want fulfill:

We want to enable beginners to have their first design success: By having a lab filled with materials and technologies for potentials projects and skilled practitioners to guide you through the design process, we want users as quickly as possible to get from idea to designed prototype.

We want to create a culture for learning and sharing knowledge: Every project, advanced or not, leaves the one engaging with it more knowledgeable than when she started out the process. We want to turn this into a wider knowledge sharing culture. Since this is inherently a collaborative process, the lab is also open for people outside Roskilde University as well.

We want to simplify rapid prototyping: 3D-printers are still quirky to use and a CNC still requires an elaborate labyrinth of tools to work. We want to develop and adapt existing and new tools so one can use a minimal amount steps to get results. Moreover it is important to use and design open-source (or at least free to use) tools so the use is not limited to the Fablab, but can be installed on everybody’s computer, no matter the budget.

We want to make existing technology hackable: The knowledge gap between the internal workings of a technical systems and actual users has never been greater. Today one would void its warranty if one dares to break the seal of a smart phone. It is time to regain control of our technology. Not just because of the technical challenge, but because it enables and active democratic discourse on how it should be used and the potentials of it.

The four mission statements above should be seen as a programmatic approach to research in design empowerment. Over a period of three years it will turn into multiple knowledge contributions as research papers within academia fields of design and learning. This will be within themes like digital sketching, design for learning and interaction design in general.

This means new experiments, new machines - and documenting it both for fabbers (guides, youtube videos and instructibles) and academics (articles in peer reviewed journals, conferences and books). Our brief is to get mentioned in the same sentence as MIT Media Lab. This means both some new things/experimenting, some teaching, and some changing the world.


Nicolas Padfield: Lab leader

He has a masters in Computer Science, Communication and a BA in Educational Studies. He helped start Humtek and is the leader of the FabLab. In his free time he leads large scale interactive art installations. He is a co-founder of illutron collaborative interactive art studio.
Nicolas writes a FabLab blog at Ingeniøren.


Email: nicolasp@ruc.dk

Nikolaj Møbius: Technology Guru

He has a wide range of knowledge within rapid prototyping with FabLab machinery and electronics. Among many things he has build remote controlled submarines, large scale cnc machines and reverse engineered the control system of multiple industrial robots. He is a co-founder of illutron collaborative interaction art studio.

Email: nimo@ruc.dk

Bo Thorning: Creative technologist

He is educated as a industry technician at Danfoss and has worked as an active part of the art and technology scene as a light and sound artist, Among many things he has build microscopes with AI, Laser projection systems, huge scenography's and installations at major festivals. He has a wide range of knowledge within rapid prototyping with FabLab machinery, electronics, VR/AR, Machine Learning and AI, Computer vision and projection mapping.

Email: thorning@ruc.dk

Schack Lindemann: Media & Technology Guru

Originally educated as a electric technician but soon switched to a career in the film and tv business. He has for more than a decade worked as post coordinator/sound engineer, teaching students at the National Film School of Denmark. His primary interests is light design prototyping, sound/music crossover and creative process education. He is a co-founder of illutron collaborative interaction art studio.

Email: schackl@ruc.dk

Sara Daugbjerg: Technology Guru (Maternity leave)

Sara is a half danish half portuguese technology enthusiast that dreams with a bottom-up technology revolution. She is especially interested in the intersection between technology, social sciences, and geography. Sara works with IoT, environmental sensing, citizen science, guerrilla data collection, and digital fabrication. She also has a broad experience in teaching programming to kids, youngsters, and adults.
Sara has an interdisciplinary education in the fields of Computer Science, Urban Studies and Humanities & Technology.

Sara Daugbjerg
Email: sasd@ruc.dk

Martin Malthe Borch: Head of BioFabLab

Martin is leading the development of the BioFabLab at RUC. He is a biological engineer and an interaction designer. He integrates living biology into everyday products and services in collaboration with architects, designers and artists. He has co-founded the Copenhagen Do-It-Yourself biology (DIYbio) space Biologigaragen.

Email: mmborch@ruc.dk

Michael Haldrup Pedersen: PhD, Research and education coordinator

Michael has a PhD in social science. He has published extensively on tourism, museum/heritage and experience studies with a currently focus on experience studies/design and design methods and learning. Michael works as associate professor at Performance Design, Roskilde University. If you have questions regarding involvement of FabLab RUC in research projects and university education please contact him

Email: mhp@ruc.dk
Tlf: 46742695

Student Helpers

All of our student helpers are ready to help you at the lab. They are here to help you, so please try to ask them before anyone else. They all have different skills, and if they can't help you they'll know who can. If you need help with anything specific, you can check below who might be able to help you and when they're (usually) here.


image Studies: Master's in Computer Science + Performance Design at RUC.
Is good at: Rapid Prototyping, Interaction Design, Research Through Design (explorative and experimental), Programming (especially Arduino and Processing), Laser Cutting.
Works on ON/OFF and on workshops and as she is currently an intern, but just can't stop working here at FABLAB.


image Studies: Master's in Games at ITU.
Is good at: Dealing with Wicked Problems, Planning the Design Process, Interaction Design, Game Design, Arduino, Laser Cutting, Processing.
Works on Fridays.


image Studies: Process and Innovation engineering at DTU.
Is good at: Electronics, Arduino, 3D modelling/CAD, Prototyping, Ai Illustrator, Design, CNC/CAM, Metal work, Video Editing, Material Science, Lasercutting + Metal.
Works and is the concierge on Tuesdays.


image Studies: Master's in Computer Science + Performance Design at RUC.
Is good at: Prototyping, Interaction Design, Programming, Laser Cutting, Photoshop, Illustrator, Arduino, Processing.
Works on Mondays.


image Studies: Bachelor in Computer Science + Performance Design at RUC.
Is good at: Laser Cutting, Research through Design, Basic Programming (Arduino), Photography, Prototyping.
Works on Wednesday.


image Studies: Bachelor in Communication Studies + Performance Design at RUC.
Is good at: Projection Mapping, VJ’ing, Basic Laser Cutting, Photoshop, Video Editing, Illustrator, 3D Modelling (Blender), Sound Design, Music Production, DMX, Photography.
Works on Thursday.


image Studies: B.Sc in Chemistry and Molecular Biology at RUC.
Is good at: Bacterial Culturing, MicroBiological Media preparation, autoclaving (sterilization), Working with Microscopes, Running PCR and gel preparations, Aquaponics and Hydroponics, (Laser Cutting).
Works on Wednesday.


FabLab RUC seeks to create a network between creative industries and academic institutions. We are a commercial-friendly Fablab.